In the Beginning...
To keep the playing field relatively even and fair, we have developed the following rules regarding the use of magic.
If you want something added or want to negotiate a skill or ability, put it in writing and send it via a PM to the Game Managers. If it enhances game play, we will most likely agree to add some version of it. If it is simply to make your character more powerful than everyone else’s, it will likely be refused.
Species / Races
The abilities laid out in a specific race or species document cannot be altered. The abilities are in the documents for a reason!
No Happy Wand Magic
No waving a wand and poof! you’re a weasel magic. With all due respect to the fandom, this is not a Harry Potter game. Aereth’s magic is based in elemental magic, nature, and ritual.
Magic is not Magic
No one springs from the womb or egg with all magical abilities intact and ready to use. The affinity may exist from birth but the ability to use it has to be learned.
Even if they dabble in the magical arts on Earth, no Traveler will arrive with the ability to immediately tap into the Ley!
- Travelers must have Sídhe or Drakeri bloodlines although they are likely unaware of them.
- They must have time to acclimate before the connection will exert itself.
Must Be Documented
If you write an ability into a post just so your character can win and it is not in the character’s bio, you will be asked to rewrite your post.
Permission Based
The Chronicles of Aereth is a permission-based roleplay. You need the other player(s)’ permission for your spell or magical attack to affect their character(s). You need to work this out with your writing partners before you add it into a thread and wind up having to rewrite the entire post.
No Invincibility / Infallibility
This goes with Rule #6! So that we all can enjoy writing our characters’ magical abilities, work with other members to allow magic to affect your character(s). We get that you might not want a character killed, especially your main character, and we will never ask you to allow that. However, healers can be available where needed or a spellbreaker can be found. Work with the other writers, allow your character to be affected from time-to-time.
Just Because We Didn't Say It...
Last, but not least, it is impossible to document every type of magic in the universe! We are not going to try. Read the arcane section of your character’s race. If what you want is not there, ask us. Within reason, we will try to accommodate you.