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Chronicles of
Aereth
Menrath
Last Posted
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Menrath is
Do not meddle in the affairs of dragons for you are crunchy and taste good with honey...lots and lots of honey to disguise the real taste...which is horrid!
Standing
Role
Player-NPC
Race
Ddraig
Affinity
Lightborn
Livelihood
Ruler
Allegiance
Ddraig
Origin
Unknown
Marital Status
Life Bond
Gender
Female
Birth Year
11,250 yrs. ago
Appearance
Playby
Midjourney Art
Eye Color
Gold
Ddraig Appearance
Length
60 ft.
Shoulder-Heightr
24.9 ft.
Wingspan
99.6 ft.
Carry Weight
5378.4 lbs.
Ddraig Appearance

Menrath's main body color is a deep jade green. The underside of her neck, chest, and belly area are a gleaming deep golden color as are her eyes. She has quite a bit or head ornamentation as well as prominent spines that run from just behind her horns, down her neck and back to the tip of her tail. All ornamentation are in contrasting greens and golds. The tips of her wing-arms also has prominent spikes that she can use effectively in battle if the need arises.

When required to exhale fire, its color is tinged with green and gold.

Biography
Reputation

Irascible

Decent sense of humor

Does not suffer fools lightly

Scares most people and Ddraig alike

Awe inspiring

Loves beautiful, shiny things

Skills & Abilities

Menrath possesses the full array of Ddraig abilities.

Special Abilities
Wingbond

As an empress dragon, Menrath is able to form a special wingbond with the individual that serves as her Voice. While the bond has distance limitations, they are far more extreme than those of other dragons. This psychic bond is such that the Voice can literally speak as Menrath.

Offensive and Defensive

Armored Scales: A dragon's scales are almost as impenetrable as Kevlar. However, this does not make a dragon invincible. There are areas such as the joints between their legs and body that have very fine, soft scales. Another dragon's fire or the lightning-like pulses from a drakhmar will destroy the scales. They can be penetrated by another dragon's claws and the felldrake weapons. Dragons can also ruffle their scales and activate the chromatophores to color-flash which can serve to confuse enemies.

Exhaling Fire: Technically, a dragon exhales fire, it does not breathe fire. Exhaling fire is part of their magic. Please make allowances for the fact that this is a sword and sorcery roleplay.

  • Temperature: A dragon can adjust the temperature of their fire by controlling the mixture of gases released.
  • Short burst temperature: 1600º F - 1800º F (can reduce bone to ash).
  • Long-burst temperature: 2700º F (can melt stone).

Fangs and Teeth: A dragon’s fangs and teeth are large and numerous. Like sharks, if they lose one, another takes its place. In size, the teeth rival that of a megalodon or tyrannosaurus rex. Fangs are long and razor-sharp, designed for ripping and tearing while serrated teeth are designed for shearing meat from the bone. The dragon also has bone, and rock, crushing molars.

Tail: Their tails are long and most notably act as a rudder and balancing device when in flight. In fact, when in flight, the tail flattens out. It also has air sacs that can be inflated and deflated as needed to help maintain height and speed. Over and above that, the tails are also defensive weapons. Some come armed with armor and long sharp spikes, others are simply long and flexible and can be used as a whip. More than one enemy combatant has been beheaded by the whip-like tail of a dragons.

Talons: Dragons are equipped with long curving talons on their front feet and shorter, curved claws on their back feet. Both sets of claws are semi-retractable. Their front paws are quite dexterous, much like a parrot’s feet, allowing them to grip and hold prey. They can also use both sets of claws defensively.

Wings and Flight: Flight can be used offensively and defensively. When in flight, dragons are very hard to hurt or kill. They are more vulnerable when grounded. Even then, a dragon can flex its wings forward and backward generating a strong enough gust of air to knock a person to the ground. Usually, a dragon will not risk its wings and folds them tight to its body during ground combat.

Dragons can raise their wings and fan the scales to show brilliantly colored eyespots. This serves to fool some predators into believing they are, in fact, eyes and confuses them. They will also stretch their wings high and wide, then fan and shake them, making the dragon appear larger and more intimidating. This behavior is more common in juveniles, but never disappears entirely.

Limitations

Felldrakes: A felldrake is a massive mounted long-range crossbow that has only one purpose - to kill dragons or drakhmar. No one is sure who first designed this weapon. It was likely humans that feared dragons. Over the years, it has been adapted into many forms, including a lighter but just as lethal variation carried by groups of dragonslayers.

Stingers: Yes, many cultures have adapted the Morrighan's stingers (repeating crossbows) to be used against the dragons. Since they were designed to bring down very hard to kill Shadowborn, including drakhmar, they can be used quite effectively against dragons. They have reverse engineered their weapons from captured stingers. However, since stingers use the same gas that dragons manufacture naturally, it is hard to keep them operational.

Other Weapons: Standard weapons can be used against dragons if they are strong enough, magical enough, or the user is skilled enough. However, when going against someone only armed with regular weapons, the dragon has the advantage.

Merasha: A major weapon in the dragon-slaying arsenal is a narcotic made from the merasha plant. Dragons are highly susceptible to the hallucinogenic, magic inhibiting, and toxic effects of the drug made from the plant's oil. If so much as nicked by a crossbow dart or a blade that has been dipped in the oil, it will immobilize the dragon. For this reason, dragoneye hunters often use it since they need to keep the dragon alive while extracting its eyes. The caveat is that it must enter the bloodstream. If not enough gets into the dragon's circulatory system, it may awaken too soon. Many amateur dragonslayers have gotten cooked this way.

Magic

Mindspeech/Dragonspeech: This is actual a natural ability, but most non-magical folks consider it arcane. When in their natural dragon form, dragons can communicate via a form of telepathy. Dragonspeech is a complex litany of images, emotions, and word-pictures that certain individuals, like the Morrighan, can hear and interpret.

Portals and Teleporting: The dragons can open portals, arcane structures that allow for the near instantaneous travel from one point on Aereth to another. They can also sense the opening of Dark Portals which they can close with their fire. A dragons cannot pinpoint a travel location via the portal. They need a Morrighan or other biped to read a map and transmit the coordinates to them. They can open a random portal for escaping an enemy. However, they can only return to a place they have been to previously.

Timeline

1170 CE: Salt War (March of Salain)

A group of raiders infiltrated the docks at Salt Bay and stole several trading vessels, using them to invade the dragon nests of Bassilith Siege in the Burning Sea and steal dragon eggs. In retaliation, the dragons burned every human ship in the region and scorched the Salt docks and shipyards, laying ruin to everything House Salain had built.

Before the furious dragons and the Drakeri could invade inland and involve more of Brydd in the conflict, An'Danu Kerowyn Trevelyan of Tír Ceilte intervened as a Mediator and established a shaky truce.

Freeform

More details will be added to the bio as they occur.

Written By
Stormwolfe